Hunt
Read hard telegraphs, break formations, and turn every enemy’s specialty against it.
You are Venn, a contractor wearing a weapon that eats. Kill the Vire-born. Harvest their organs. Feed the gauntlet. Keep descending.
The core loop
Every fight feeds the next. The gauntlet morphs between four weapon organs, but all of them share the same appetite.
Read hard telegraphs, break formations, and turn every enemy’s specialty against it.
Force-grab the echo organs left behind. Carry one while you keep moving and firing.
Shove the organ into the maw. One soul refuels every weapon form at once.
Find Virewells, choose a graft, and bend the rest of the run toward your preferred violence.
New combat verbs
The valley’s enemies telegraph what comes next. Your answer is not to backpedal. Your answer is to commit harder.
Hook a light enemy and rip it into point-blank range, staggered and exposed. Hook a brute, lancer, shelled unit, or mauler and the mass language reverses: it stays planted. You fly to it.
New // combat grapple liveA fast directional evade with a brief invulnerability window. Time it through a slam, spit, or charge and keep your kill streak alive.
Chain running jumps, mantle wrecks and berms, then grapple onto secret firing perches and reward caches.
A live field map, checkpoint relays, loops, dead ends, lore pockets, and off-path mechanisms reward curiosity.
Convoys, patrols, bloom storms, stragglers, and ambush volleys keep the return trip from feeling safe.
Four forms. One appetite.

A full-auto needle caster for holding pressure and drilling exposed weak points.

A brutal close-range jaw. Yank something in, then turn the follow-up into paste.

A charged flash-organ that rewards deliberate timing and lights up impact at the body.

A pressure launcher that detonates crowds, punishes clusters, and moves heavy bodies.
The live run
Surface Intake is a complete, score-banked descent through a quarantine valley and the infected facility beneath it.
Contractor route // north to below
Every major mechanism blocks the route before it is earned. Grapple shortcuts are powerful—but they do not skip the puzzle.
Ten answers to standing still
Every archetype tells you what it is about to do. Learn the tell, choose the counterplay, and do not let the formation solve you first.
Drops its cargo, then charges. The baseline body every other mistake was grown from.
Fast pursuit pressure that turns safe cover into a temporary opinion.
Small, vicious, and sometimes full of smaller problems waiting to rupture out.
Leads your movement, shells across arenas, then ducks behind cover to reset.
Front plating deflects needles. Flank it or bring something with a mouth.
Orbits into your blind side and refuses the head-on fight. Keep turning.
A pressurized sac with a readable fuse. Pop it at range. The corpse still counts down.
Locks a straight line, rears back, and commits. Sidestep the line; punish the whiff.
Plants, raises both arms, and hammers a radial shockwave. Leave the ring.
A two-phase wall of meat and cargo. It breaks barricades. It also gets angrier.
Two voices on the line
Your human voice on the radio. She marks regions, calls incoming events, and sounds exactly as tired as the contract deserves.
Scattered logs from a system that remembers what the company did, understands what the Vire wants, and is slightly wrong about what humans find comforting.
Same URL. Different hands.
Virefall runs directly in a modern browser. No launcher. No account. Your score can still make the global board.
Full smooth-locomotion headset play with physical grabbing, feeding, punching, weapon nodes, and hand-directed grapple.
Mouse-and-keyboard FPS controls, latch-carry organs, number-key weapon forms, and the same complete run.
Touch sticks, gyro aim, aim assist, and dedicated buttons for fire, grab, dash, jump, feed, map, and hook.
Build in public
Start on the ridge, beat the valley and facility spine, bank a score, roll the credits, then go back for a faster, meaner route.
Combo overcharge is next in the combat queue. A new outdoor zone—the Drowned Terraces—is under construction behind a disabled flag until its full route, fights, puzzles, and performance proofs are ready.
Surface questions
One complete single-player run through Surface Intake: the outdoor valley, its optional routes and mechanisms, the quarantine camp, the processing facility, and the final Bioforge surge. Launch it here.
No. The same build supports WebXR headsets, mouse and keyboard, standard gamepads, and touch/gyro phone controls.
Yes. The current browser alpha is free and requires no account or installation.
No. It can create aggressive traversal lines and secret climbs, but sealed barriers remain solid until you solve their actual mechanism.
No. Virefall is built around smooth locomotion, smooth turning, jumping, dashing, mantling, and grappling. The WebXR performance target is 90 FPS.
That was the long-horizon concept, not the live build. This site now describes what is genuinely playable. Future zones ship only when their full route and systems are proven.
The current run is live, free, and waiting in your browser. Bring a headset, a mouse, or a phone. The Vire does not care which.
Play Virefall now